Understanding Mass Notification and Emergency Communications (MNEC) Requirements (Part 1 of 2)

How many hours per day do you spend in a building that isn’t your home, whether it’s work, school, at a service provider, retail, or a public environment in between? Sadly, the world that we live in is not as safe as it once was. What are the emergency procedures for evacuating, say, your doctor’s office? As … Read more

14 Audiovisual Trends that will Affect the Architecture of Spaces: InfoComm 2017 Recap

InfoComm is an audiovisual pro’s paradise: a six-day, 545,000-sf expo where top product manufacturers unveil their coolest stuff and whisper about trends to come. To cover the huge show, which also includes more than 100 educational sessions and countless meet-and-greets, TEECOM sent a five-man crew, including Gil Lopez, Luke Goodloomis, Josh Srago, Jason Brounstein, and Scott … Read more

Projection Mapping’s Potential Architectural Use

Projection mapping — using projectors to map video onto any surface — has traditionally been associated with “spectaculars” such as concert backdrops, advertisements, and art shows. One of the most frequently cited examples is the 2010 AC/DC show at Rochester Castle, which concluded with the castle’s apparent collapse, a feat of optical illusion on a grand … Read more

Audiovisual Upgrades Make the California Academy Planetarium Even More Immersive

For a man whose job involves applications of the latest technology, Blair Parkin’s favorite exhibit at the California Academy of Sciences is surprisingly low-tech. It’s a tiny fragment of rock, displayed behind plexiglass, that most people overlook. But as our tour group moves through throngs of meandering school children on a busy Wednesday, Parkin points at … Read more

How to Create a Convincing Virtual Reality 3D Sound Experience

The Role of Audio in Virtual Reality As implementation of virtual reality (VR) increases, daily amassing use cases, it is clear that a critical part of the immersive experience is the soundfield. How to create a convincing virtual reality 3D sound experience? In this article, TEECOM defines best practices for acquisition, production, and distribution of audio when creating … Read more

The Path to Audiovisual Design Success: Q&A with Josh Srago, CSE 40 Under 40 Award Winner

Consulting-Specifying Engineer has announced the recipients of the 2017 40 Under 40 award. This award is given to 40 nonresidential building industry professionals age 40 and younger who stand out in a variety of personal and professional aspects in their lives. TEECOM nominated Josh Srago for the CSE 40 Under 40 Award because of his demonstrated … Read more

Trend Report: Social Media Interfaces, Creative Displays, and Immersive Environments at Integrated Systems Europe 2017

During February I got to spend five cold and snowy days in the city of Amsterdam attending the Integrated Systems Europe (ISE) convention. This convention is an enormous event focused on technology in workplace and public space, ranging from display systems, network-based technologies, communication, audiovisual, and everything else that you can think of that has a plug … Read more

Audiovisual Design Tips for a Corporate Presentation Space Worthy of a TED Talk

With all-hands meetings, knowledge shares, events, and exhibitor demos becoming more common, organizations expect more from their internal presentation spaces. These areas have to be dynamic, flexible, and easy to use. In addition, presenters often want to reach colleagues beyond the office walls, in remote locations, and even at different times, so recording these events has … Read more

How AV as a Service (AVaaS) Can Save Your Firm Time and Money

Today’s audiovisual systems go beyond a connection in the wall or table, a projector and screen (or large TV), and microphones and speakers in a room. Product offerings have expanded greatly, and many are network integrated. This shift to network-based audiovisual systems has allowed the AV industry to follow suit with IT in exploring the capabilities of … Read more