One Minute Data Download: What are Immersive Environments?

Immersive environments blur the boundaries between physical and digital space. How do we define immersive environments, and what are they used for? Our Data Download video gives you a definition, market outlook, and business case in one minute:   Sources: Forecast augmented (AR) and virtual reality (VR) market size worldwide from 2016 to 2021 (in billion … Read more

3 Ways Technology Can Aid Mindfulness in the Workplace

Just when you’ve gotten into the flow of reviewing a report, a flicker catches your eye. It’s a new Slack message from your manager… Click. You’re texting a detailed message to a co-worker when a shocking news headline pops up on your phone… Tap. Technology is good at distraction. In fact, some people, including former Google … Read more

5 Ways Virtual Reality is Changing Patient Care

If you still think that virtual reality is only good for gaming, recent studies demonstrating its benefit in healthcare may change your mind. Virtual reality shows such potential for easing pain, addiction, and mental health disorders that some in the healthcare world anticipate the birth of a new medical profession: the virtualist, who is responsible for … Read more

How to Create a Convincing Virtual Reality 3D Sound Experience

The Role of Audio in Virtual Reality As implementation of virtual reality (VR) increases, daily amassing use cases, it is clear that a critical part of the immersive experience is the soundfield. How to create a convincing virtual reality 3D sound experience? In this article, TEECOM defines best practices for acquisition, production, and distribution of audio when creating … Read more

A 360 Virtual Reality Tour of TEECOM’s Oakland Office

TEECOM’s Oakland headquarters office redesign, courtesy of Forge Architects, was inspired in part by our love for hosting collaborative events. The audiovisual system in our all-hands space includes a 13.5-foot by 6.2-foot video wall, a prompting screen, and integrated speakers and microphones. We invite you to take a virtual tour of our new space via 360 video. … Read more

Trend Report: Social Media Interfaces, Creative Displays, and Immersive Environments at Integrated Systems Europe 2017

During February I got to spend five cold and snowy days in the city of Amsterdam attending the Integrated Systems Europe (ISE) convention. This convention is an enormous event focused on technology in workplace and public space, ranging from display systems, network-based technologies, communication, audiovisual, and everything else that you can think of that has a plug … Read more

Three Ways VR Adds Value to the AEC Workflow

Virtual Reality is quickly evolving from toy to tool in the architecture, engineering, and construction industry. As designers find ways for the technology to make tasks easier, TEECOM senior design engineer Luke Goodloomis discusses three key areas where VR can benefit workflow. His conclusions are based on research he conducted as part of TEECOM’s in-house “VR … Read more

How Virtual Reality is Saving Our Clients Time and Money

At the end of 2015, TEECOM’s president and CEO David Marks issued a company-wide challenge for staff members to come up with an application for virtual reality that would improve our workflow. Luke Goodloomis, Audiovisual Design Engineer and Project Manager, won the $10,000 prize (which he shared with others in the company who helped with research) … Read more